No I don’t and I literally jus said in my last post about it that this the first time in 4 years that I liked a COD this much, and that MW COD don’t hit the same. On top the fact that I have repeatedly said the MW2 campaign was one of the most embarrassingly broken pieces of dogshit I’ve ever played, and I literally jus gave MW3 a 5/10 on the previous page.
He's saying the feature exists on devkits, and wants the feature on retail PS5 Pros because they look like shit.
Apparently YOU need to learn to read
He literally did not say that. He’s a fan and said they SHOULD add it to the retail models.
Edit: Nvm yea we’re saying the same thing now lmao. But again, dude is a fan and there’s nothing official about this. Chances this gets added to retail models are slim to none. Devkits are devkits for a reason and they’re used to iron out bugs, and have a lot of experimental features that never see the light of day. Also, while some are saying the upgrades are negligible, I’ve yet to see any games that supposedly look WORSE on the Pro, let alone “so many” of them, so this is literally a singular anecdotal report from a single random on Twitter talking complete nonsense lmfao.
Dude, he's literally saying the PS5 Pro looks like shit, and retail PS5s should have the mode devkits have to make games look like base PS5s because the Pros look like shit. Learn to read
Dude, he's literally saying the PS5 Pro looks like shit, and retail PS5s should have the mode devkits have to make games look like base PS5s because the Pros look like shit. Learn to read
Okay so I don’t see how me specifically saying multiple times that I really only stan Treyarch CODs/Black Ops equates to me glazing COD every year, especially when I have made it known time and time again that I think MW is mid and never understood why it got slurped like it did. COD has been MW for the past 3 years (Vanguard was also running on the MW engine.) so I especially strayed away from it. MW3 got maybe 40 hours out of me on the multi but that’s over the course of an entire year, MW2 got prolly literally like 10. So it’s literally been since 2020 that COD was in any kind of GOAT talks for me.
Been a long journey, but I finally beat Cyberpunk (PS5). This is a very frustrating game lol I'll say up top that there's a nauseating amount of side missions. Like an overwhelming shit ton which wouldn't be such a big deal if A.) The main story was longer; its super short for this type of game and B.) They were interesting in ANY meaningful way. There's like 200 fucking side missions but they're all Assassin's Creed style where they say 200 side missions but it's really 4 different missions done 50 times a piece and spread over the map. The only interesting one I came across over the 200+ missions I did was about a sentient vending machine. Cyberpunk is so blatant about wasting your time with this copy paste bullshit. They're so monotonous and grind the game to a halt so you can dick around and get rewarded with either a weapon that's weaker than what you're currently using or a car that you don't need. Which brings me to my next point; this is quite possibly the worst driving I've ever seen in any video game of all time. It's unbelievable how terrible it is. Cyberpunk has a general lack of polish as it is, but man did they overlook this aspect of the game. Take any slight turn and the vehicle veers out of control or does a full 360. It's also very inconsistent. Upon hitting something, my car either smashes through it like nothing or comes to a full stop (medians, other vehicles, giant boulders-didn't matter). Your starting vehicle is just above passible and the motorcycles handle well, but if it wasn't for that, I never could have completed this game. The racing mini games were damn near impossible and I fumbled through them by the sheer dumb luck of the opponent AI being programmed to be the dumbest AI of all time. Again, there's also a general lack of polish in most areas. I am familiar with the disaster of this game's launch so I'm sure it seems like a masterpiece now, but there is a prevalent level of janky-ness found throughout. Sometimes I'd hit a slight curb and it would launch me 50 ft into the air and bring me back down to my death; other times the mission marker I was driving toward would just completely disappear then refuse to become re-tracked on the map. During one mission, I was supposed to steal keys from a guard who glitched himself into an area I couldn't access. Sometimes I would call my vehicle and it just wouldn't show up, opting to ping itself 400 meters away from my location or the vehicle would literally just drop down from midair, in one case landing on me and killing me and in another case, spawning just above the ground so I couldn't even get in. Which, to be fair, some of this was really funny but when I'm going an entire multi-hour play session experiencing nothing but glitches and bugs, it can get EXTREMELY frustrating. That's not counting the two dozen occasions, where my character was saying something and the person I was speaking with would interrupt my dialogue and just start shouting over me. The saving grace for Cyberpunk is the main story and characters, both of which I absolutely loved. The voice acting is expressive and delivered well and the characters are fleshed out and interesting. Judy, V, Jackie, Rogue, Panam, Johnny Silverhand (especially Johnny) are all written fantastically with a sense of authenticity. Even the AI Taxi Company was written better than a lot of modern day video game characters lol The story itself can get a bit convoluted, sometimes I wasn't sure why I was doing what I was doing until much later, but I'll chalk that up to side characters legit calling you non stop and giving you side missions while I'm chasing down a side mission from 25 phone calls ago which I don't even remember the premise of. The best moments of Cyberpunk are when the world, which is visually fantastic looking, is allowed to breathe. The combat is fine. The hand to hand and gun play can get a little same-y but its serviceable. There's an attempt to mix it up with hacking and stealth but I never found the hacking a better option than just jumping in and slaughtering everyone and the stealth gameplay is just straight up broken. Enemies will spot you through solid objects from 20 feet away, sometimes the grab option just doesn't work and alerts them instead and other times, enemies will just skip the detection step and become hostile immediately. The crafting system is also completely pointless and I only ever used it for ammo, which is plentiful enough that I didn't really need to, but I had an abundance of crafting materiel I wasn't using for anything else. Overall, Cyberpunk has many moments where the game is a blast to play. The main story is engaging and thrilling but its too short and caves way to the 2,000 irrelevant side missions. There' s a serious lack of polish on most aspects of this game, which is sad considering just how much I did like the main story and characters. So much of Cyberpunk is just an unpolished, janky mess and I can't, in good conscious, say it's anything better than okay. 5.5/10.
Damn BO6 needs some serious balancing on the SMGs. This is the first COD in as long as I can remember where not only were the SMGs not the superior class, but they’re severely underpowered. Most of them are absolutely useless. The C9 slaps and the rest are mid to garbage. I’m completely run and gun, I do not camp whatsoever, so I need speed and always mained SMGs, but in this game the ARs are jus as fast and outgun the SMGs at short AND long range, so at that point why bother using SMGs. Mfs been crying for years that SMGs are too OP so seems like they finally listened, but they did wayyyy too much lmao.
Yea. Watch it. Its incredible. 10/10 good. My only issue with it is the theme song is shit. But everything about it from the story, to characters, to animation is perfection.
Started the newest Forza Motorsport but I’m playing on the wheel so I’m playing in the studio since that’s a desk setup so the wheel setup makes way more sense in there since I can pull the stand directly up to the desk and be close to the monitor like you’re sposed to. So that being said, I’m playing it on the music PC, which is the one that has the 7900 XTX instead of the 4090, and this is the first time I fully tried any gaming on it, and I gotta say it definitely holds it’s own! I been spoiled by the 4090 obviously and there’s a clear king, but I was still able to run everything on Ultra 4K and pull an average of 80 FPS without FSR on. And that’s including full Ultra ray tracing turned on. I heard this card can’t really handle ray tracing but it must be game to game cause it’s decent on here. If FSR is on it stays at a steady 90-100, but in this game you can only use it if you turn TAA off, and it fucks up the textures enough if that’s not on that it wasn’t worth the extra frames, so I simply kept it off.
I hadn't even heard of it but my older son told me about marvel rivals and hopefully they get it right because I'd be down af with a overwatch marvel editio
Comments
You're a fucking shill ky
You’re a fucking illiterate retard ky
”Damn this is the best Madden yet, it jus keeps getting better and better!”
*Has literally been the exact same broken garbage ass game for 10+ years now.*
Madden sucks
Play better games
Imagine spending the money on this just for most games to look WORSE, and ask for "base mode emulation" to fix it
Do you read the bullshit you post or?
Apparently YOU need to learn to read
Trash game that gets incrementally better, nd is the only football game we have so it scratches the itch.
Overdose
Drown.
Which brings me to my next point; this is quite possibly the worst driving I've ever seen in any video game of all time. It's unbelievable how terrible it is. Cyberpunk has a general lack of polish as it is, but man did they overlook this aspect of the game. Take any slight turn and the vehicle veers out of control or does a full 360. It's also very inconsistent. Upon hitting something, my car either smashes through it like nothing or comes to a full stop (medians, other vehicles, giant boulders-didn't matter). Your starting vehicle is just above passible and the motorcycles handle well, but if it wasn't for that, I never could have completed this game. The racing mini games were damn near impossible and I fumbled through them by the sheer dumb luck of the opponent AI being programmed to be the dumbest AI of all time.
Again, there's also a general lack of polish in most areas. I am familiar with the disaster of this game's launch so I'm sure it seems like a masterpiece now, but there is a prevalent level of janky-ness found throughout. Sometimes I'd hit a slight curb and it would launch me 50 ft into the air and bring me back down to my death; other times the mission marker I was driving toward would just completely disappear then refuse to become re-tracked on the map. During one mission, I was supposed to steal keys from a guard who glitched himself into an area I couldn't access. Sometimes I would call my vehicle and it just wouldn't show up, opting to ping itself 400 meters away from my location or the vehicle would literally just drop down from midair, in one case landing on me and killing me and in another case, spawning just above the ground so I couldn't even get in. Which, to be fair, some of this was really funny but when I'm going an entire multi-hour play session experiencing nothing but glitches and bugs, it can get EXTREMELY frustrating. That's not counting the two dozen occasions, where my character was saying something and the person I was speaking with would interrupt my dialogue and just start shouting over me.
The saving grace for Cyberpunk is the main story and characters, both of which I absolutely loved. The voice acting is expressive and delivered well and the characters are fleshed out and interesting. Judy, V, Jackie, Rogue, Panam, Johnny Silverhand (especially Johnny) are all written fantastically with a sense of authenticity. Even the AI Taxi Company was written better than a lot of modern day video game characters lol The story itself can get a bit convoluted, sometimes I wasn't sure why I was doing what I was doing until much later, but I'll chalk that up to side characters legit calling you non stop and giving you side missions while I'm chasing down a side mission from 25 phone calls ago which I don't even remember the premise of. The best moments of Cyberpunk are when the world, which is visually fantastic looking, is allowed to breathe.
The combat is fine. The hand to hand and gun play can get a little same-y but its serviceable. There's an attempt to mix it up with hacking and stealth but I never found the hacking a better option than just jumping in and slaughtering everyone and the stealth gameplay is just straight up broken. Enemies will spot you through solid objects from 20 feet away, sometimes the grab option just doesn't work and alerts them instead and other times, enemies will just skip the detection step and become hostile immediately. The crafting system is also completely pointless and I only ever used it for ammo, which is plentiful enough that I didn't really need to, but I had an abundance of crafting materiel I wasn't using for anything else.
Overall, Cyberpunk has many moments where the game is a blast to play. The main story is engaging and thrilling but its too short and caves way to the 2,000 irrelevant side missions. There' s a serious lack of polish on most aspects of this game, which is sad considering just how much I did like the main story and characters. So much of Cyberpunk is just an unpolished, janky mess and I can't, in good conscious, say it's anything better than okay. 5.5/10.