Been a long journey, but I finally beat Cyberpunk (PS5). This is a very frustrating game lol I'll say up top that there's a nauseating amount of side missions. Like an overwhelming shit ton which wouldn't be such a big deal if A.) The main story was longer; its super short for this type of game and B.) They were interesting in ANY meaningful way. There's like 200 fucking side missions but they're all Assassin's Creed style where they say 200 side missions but it's really 4 different missions done 50 times a piece and spread over the map. The only interesting one I came across over the 200+ missions I did was about a sentient vending machine. Cyberpunk is so blatant about wasting your time with this copy paste bullshit. They're so monotonous and grind the game to a halt so you can dick around and get rewarded with either a weapon that's weaker than what you're currently using or a car that you don't need. Which brings me to my next point; this is quite possibly the worst driving I've ever seen in any video game of all time. It's unbelievable how terrible it is. Cyberpunk has a general lack of polish as it is, but man did they overlook this aspect of the game. Take any slight turn and the vehicle veers out of control or does a full 360. It's also very inconsistent. Upon hitting something, my car either smashes through it like nothing or comes to a full stop (medians, other vehicles, giant boulders-didn't matter). Your starting vehicle is just above passible and the motorcycles handle well, but if it wasn't for that, I never could have completed this game. The racing mini games were damn near impossible and I fumbled through them by the sheer dumb luck of the opponent AI being programmed to be the dumbest AI of all time. Again, there's also a general lack of polish in most areas. I am familiar with the disaster of this game's launch so I'm sure it seems like a masterpiece now, but there is a prevalent level of janky-ness found throughout. Sometimes I'd hit a slight curb and it would launch me 50 ft into the air and bring me back down to my death; other times the mission marker I was driving toward would just completely disappear then refuse to become re-tracked on the map. During one mission, I was supposed to steal keys from a guard who glitched himself into an area I couldn't access. Sometimes I would call my vehicle and it just wouldn't show up, opting to ping itself 400 meters away from my location or the vehicle would literally just drop down from midair, in one case landing on me and killing me and in another case, spawning just above the ground so I couldn't even get in. Which, to be fair, some of this was really funny but when I'm going an entire multi-hour play session experiencing nothing but glitches and bugs, it can get EXTREMELY frustrating. That's not counting the two dozen occasions, where my character was saying something and the person I was speaking with would interrupt my dialogue and just start shouting over me. The saving grace for Cyberpunk is the main story and characters, both of which I absolutely loved. The voice acting is expressive and delivered well and the characters are fleshed out and interesting. Judy, V, Jackie, Rogue, Panam, Johnny Silverhand (especially Johnny) are all written fantastically with a sense of authenticity. Even the AI Taxi Company was written better than a lot of modern day video game characters lol The story itself can get a bit convoluted, sometimes I wasn't sure why I was doing what I was doing until much later, but I'll chalk that up to side characters legit calling you non stop and giving you side missions while I'm chasing down a side mission from 25 phone calls ago which I don't even remember the premise of. The best moments of Cyberpunk are when the world, which is visually fantastic looking, is allowed to breathe. The combat is fine. The hand to hand and gun play can get a little same-y but its serviceable. There's an attempt to mix it up with hacking and stealth but I never found the hacking a better option than just jumping in and slaughtering everyone and the stealth gameplay is just straight up broken. Enemies will spot you through solid objects from 20 feet away, sometimes the grab option just doesn't work and alerts them instead and other times, enemies will just skip the detection step and become hostile immediately. The crafting system is also completely pointless and I only ever used it for ammo, which is plentiful enough that I didn't really need to, but I had an abundance of crafting materiel I wasn't using for anything else. Overall, Cyberpunk has many moments where the game is a blast to play. The main story is engaging and thrilling but its too short and caves way to the 2,000 irrelevant side missions. There' s a serious lack of polish on most aspects of this game, which is sad considering just how much I did like the main story and characters. So much of Cyberpunk is just an unpolished, janky mess and I can't, in good conscious, say it's anything better than okay. 5.5/10.
People irrationally crying about Ciri, saying she looks ugly or like a man, when she looks the exact same as in Witcher 3, just older. Saw my opportunity and took it
Only the Japs know how to create good looking characters these days
Japan has sadly fallen to censorship. The Koreans are trying their best, though Stellar Blade was also censored post-release. The Chinese do it well, but they're also commies known to inject invasive spyware into their games, and dont know how to make anything other than gacha games that nickel and dime everyone who plays
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If that's true, handheld are going to completely take over.
Gonna be crazy in 15 years when no one is building pj's anymore and we're all just carrying around handheld.