The cutscenes are kinda cheese, but there's just no physical way to have TLOU level cutscenes while having such a massive open world game like this while keeping no load screens.
The cutscenes are kinda cheese, but there's just no physical way to have TLOU level cutscenes while having such a massive open world game like this while keeping no load screens.
Yea, now that you mention it. Shit would be lag city. On current gen consoles at least.
I haven't played Dota 2, I hear a lot of bad things about it and that it sucks. So I just stick with League. It's my main game I play right now.
You've heard wrong. A lot of LoL fans don't like it because its more difficult in different ways. Less stream-lined. I personally like it more than LoL though.
I will MAYBE check it out. I only say maybe because I have really shitty download speed due to living in an apartment. It takes days to download a game.
I haven't played Dota 2, I hear a lot of bad things about it and that it sucks. So I just stick with League. It's my main game I play right now.
You've heard wrong. A lot of LoL fans don't like it because its more difficult in different ways. Less stream-lined. I personally like it more than LoL though.
I will MAYBE check it out. I only say maybe because I have really shitty download speed due to living in an apartment. It takes days to download a game.
I mean it similar to LoL.
There are some big differences though, like:
Better graphics
Heroes aren't on a rotation, and you can play as all of them without having to pay for them or a subscription fee.
You can "deny" your own creeps and towers, meaning kill them. This ads an additional level of strategy and skill to laning, as you can deny your opponents gold. It also lets you plan early pushes and pulls.
You don't go invis when in the jungle. Meaning its easier to be followed and killed, so you have to be on your toes even when escaping.
I think its more defensive than LoL. I say that because LoL is designed to be fast paced, and action oriented. I think of it like the CoD of MOBAs. Dota can be that, but depending on situations, the game could turn very defensive as well, or even a period of farming until a team makes a big push.
Not to mention Dota is one of the originals, stemming back from the days as a mod on Warcraft 3. :P
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Yea, now that you mention it. Shit would be lag city. On current gen consoles at least.
There are some big differences though, like:
Better graphics
Heroes aren't on a rotation, and you can play as all of them without having to pay for them or a subscription fee.
You can "deny" your own creeps and towers, meaning kill them. This ads an additional level of strategy and skill to laning, as you can deny your opponents gold. It also lets you plan early pushes and pulls.
You don't go invis when in the jungle. Meaning its easier to be followed and killed, so you have to be on your toes even when escaping.
I think its more defensive than LoL. I say that because LoL is designed to be fast paced, and action oriented. I think of it like the CoD of MOBAs. Dota can be that, but depending on situations, the game could turn very defensive as well, or even a period of farming until a team makes a big push.
Not to mention Dota is one of the originals, stemming back from the days as a mod on Warcraft 3. :P