they are the same fucking thing. only thing different is the dpad and joy stick switched spots <_>
i dont really notice a diff either TBH... it depends on the kind of game... 360's are better for shooters, while PS3's are better for action games i feel -- comfort-wise
+ Posted by Patrick Seybold // Sr. Director, Corporate Communications & Social Media
As you may know, we’ve begun the process of restoring the service through internal testing of the new system. We’re still working to confirm the security of the network infrastructure, as well as working with a variety of outside entities to confirm with them of the security of the system. Verifying the system security is vital for the process of restoration. Additional comprehensive system checks and testing are still required, and we must complete that process before bringing the systems online.
As you’ve heard us say, our utmost priorities are the security of the network and ensuring your data is safe. We won’t restore the services until we can test the system’s strength in these respects.
When we held the press conference in Japan last week, based on what we knew, we expected to have the services online within a week. We were unaware of the extent of the attack on Sony Online Entertainment servers, and we are taking this opportunity to conduct further testing of the incredibly complex system. We know many of you are wanting to play games online, chat with your friends and enjoy all of the services PlayStation Network and Qriocity services have to offer, and trust me when I say we’re doing everything we can to make it happen. We will update you with more information as soon as we have it. We apologize for the delay and inconvenience of this network outage.
If you we're expecting to go online with your PlayStation 3 or PSP this weekend, you might want to make other plans. In the latest update from Sony Computer Entertainment on the status of its currently offline PlayStation Network, it sounds like we're in for a longer wait than we (or Sony) expected.
Sony said on Sunday that it planned to bring some of its PlayStation Network and Qriocity systems back online by end of week.
But a new message from SCEA's senior director of corporate communications Patrick Seybold provides little hope that will happen.
"We're still working to confirm the security of the network infrastructure, as well as working with a variety of outside entities to confirm with them of the security of the system," Seybold wrote this evening on the company's blog. "Verifying the system security is vital for the process of restoration. Additional comprehensive system checks and testing are still required, and we must complete that process before bringing the systems online."
On Thursday, Sony said it was beginning "the final stages of internal testing of the new system." The company's CEO, Sir Howard Stringer, apologized to customers in an open letter at the time.
Sony stressed in the past that it wouldn't bring its PlayStation Network services back online unless it was confident in the strength and security of its system. Based on the following statement, it sounds like Sony may not have been aware of the scope or severity of its problems when it made promises to bring PSN back online in the time frame provided.
"When we held the press conference in Japan last week, based on what we knew, we expected to have the services online within a week," Seybold wrote. "We were unaware of the extent of the attack on Sony Online Entertainment servers, and we are taking this opportunity to conduct further testing of the incredibly complex system. We know many of you are wanting to play games online, chat with your friends and enjoy all of the services PlayStation Network and Qriocity services have to offer, and trust me when I say we're doing everything we can to make it happen."
So, exercise more patience, PlayStation owners. It sounds like we're going to be waiting even longer to see each other back online anytime soon.
I hope this end up costing Sony a hundred million , wonder if they are still happy they went stomping all over privacy rights in court over people watching geohots stuff
Forbes cited a study by the Ponemon Institute, a think tank on security, that estimated the cost per person for a data breach is $318. That means the potential cost of the PlayStation Network breach could be more than $24 billion. That’s probably a stretch, but it is a reminder of how much data breaches can cost a company. The loss for Sony’s reputation is probably immeasurable.
Comments
I don't have a 360 anymore.
Or any game system for that matter.
this is fact
Brown Box anyone?
+ Posted by Patrick Seybold // Sr. Director, Corporate Communications & Social Media
As you may know, we’ve begun the process of restoring the service through internal testing of the new system. We’re still working to confirm the security of the network infrastructure, as well as working with a variety of outside entities to confirm with them of the security of the system. Verifying the system security is vital for the process of restoration. Additional comprehensive system checks and testing are still required, and we must complete that process before bringing the systems online.
As you’ve heard us say, our utmost priorities are the security of the network and ensuring your data is safe. We won’t restore the services until we can test the system’s strength in these respects.
When we held the press conference in Japan last week, based on what we knew, we expected to have the services online within a week. We were unaware of the extent of the attack on Sony Online Entertainment servers, and we are taking this opportunity to conduct further testing of the incredibly complex system. We know many of you are wanting to play games online, chat with your friends and enjoy all of the services PlayStation Network and Qriocity services have to offer, and trust me when I say we’re doing everything we can to make it happen. We will update you with more information as soon as we have it. We apologize for the delay and inconvenience of this network outage.
Demons Souls is soo damn hard w/o online... rofl
Sony said on Sunday that it planned to bring some of its PlayStation Network and Qriocity systems back online by end of week.
But a new message from SCEA's senior director of corporate communications Patrick Seybold provides little hope that will happen.
"We're still working to confirm the security of the network infrastructure, as well as working with a variety of outside entities to confirm with them of the security of the system," Seybold wrote this evening on the company's blog. "Verifying the system security is vital for the process of restoration. Additional comprehensive system checks and testing are still required, and we must complete that process before bringing the systems online."
On Thursday, Sony said it was beginning "the final stages of internal testing of the new system." The company's CEO, Sir Howard Stringer, apologized to customers in an open letter at the time.
Sony stressed in the past that it wouldn't bring its PlayStation Network services back online unless it was confident in the strength and security of its system. Based on the following statement, it sounds like Sony may not have been aware of the scope or severity of its problems when it made promises to bring PSN back online in the time frame provided.
"When we held the press conference in Japan last week, based on what we knew, we expected to have the services online within a week," Seybold wrote. "We were unaware of the extent of the attack on Sony Online Entertainment servers, and we are taking this opportunity to conduct further testing of the incredibly complex system. We know many of you are wanting to play games online, chat with your friends and enjoy all of the services PlayStation Network and Qriocity services have to offer, and trust me when I say we're doing everything we can to make it happen."
So, exercise more patience, PlayStation owners. It sounds like we're going to be waiting even longer to see each other back online anytime soon.
Forbes cited a study by the Ponemon Institute, a think tank on security, that estimated the cost per person for a data breach is $318. That means the potential cost of the PlayStation Network breach could be more than $24 billion. That’s probably a stretch, but it is a reminder of how much data breaches can cost a company. The loss for Sony’s reputation is probably immeasurable.
i also bet investors are jumping ship as well